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Jack Dorsey’s return to Twitter Inc: What the co-founder can learn from Steve Jobs, Howard Schultz and Michael Bregman

When Twitter Inc. announced that co-founder and chairman Jack Dorsey is returning to the C-suite as interim chief executive, it didn’t take long before people started comparing the situation to Steve Jobs’ return to Apple Inc almost two decades ago. Jobs managed to turn the company from a struggling bit player into the most valuable brand in the world. No pressure, Jack.

Bringing a founder or former chief executive back to a company that’s had some challenging times can be very successful. Jeffrey Sonnenfeld, a professor at Yale School of Management who has studied CEO succession, said the most important thing for the returning saviours to remember is to keep their egos in check.

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“When it works, they are not guided by a romantic, dewey-eyed sense of nostalgia,” Sonnenfeld said. “If it’s a vanity mission all about themselves, it has tragic consequences… it becomes like a rock-and-roll revival act.”

After conflicts with his co-founders, Dorsey was pushed out as chief executive of Twitter in 2008. Since then, the company has struggled to match the user growth of competing social media services.

Dorsey has been named interim CEO for now. If he wants to keep the job permanently and turn the company around, here are some other notable examples of corporate leaders who made a return to the companies they led after a hiatus who can serve as role models.

Howard Schultz

Spencer Platt/Getty ImagesAfter an eight-year hiatus Starbucks' founder Howard Schultz returned to the company.

When Howard Schultz became chief executive of Starbucks Corp. again in 2008 after an eight-year hiatus, things weren’t looking good. The company had tripled its number of stores from 5,000 to 15,000, but its stock had dropped 42 per cent in 2007.

In his 2011 book Onward about the Starbucks turnaround, Schultz said the damage caused by growing too quickly snuck up on the company. “The damage was slow and quiet, incremental, like a single loose thread that unravels a sweater inch by inch,” he wrote.

Schultz closed some stores, invested in training and focused on quality, insisting baristas grind whole coffee beans in-store. Starbucks’ stock jumped eight per cent the day after the company announced Schultz’s return and it generated US$16.45 billion in revenue in 2014, up from US$14.9 billion the previous year.

Michael Bregman

Tim Fraser for National PostSecond Cup is still in "turnaround mode." Michael Bregman is seen here at their Toronto, Ontario offices.

Schultz’s success was not so good for Canadian coffee chain The Second Cup, however. Once a staple of Canadian mall food courts, the chain lost market share to Starbucks and has suffered declining sales.

In late 2013, two former chief executives returned to The Second Cup’s board — Michael Bregman and Alton McEwen. Bregman was named chairman, and the board appointed former Starbucks executive Alix Box as the new CEO, in the hopes she could help Second Cup win back ground from the Seattle-based coffee giant.

The company is still in turnaround mode, with same-store sales down 4.7 per cent for the full year ending in December of 2014. But Karl Moore, a management professor at McGill University, said having Bregman back is an advantage for the chain.

“For Michael to come back with intimate knowledge of the brand, of the stores, of the people, he’d be a much more activist chairman,” Moore said. “They know the culture, they know the people. People feel they can relax a bit because they’re not in crisis.”

Steve Jobs

Justin Sullivan/Getty ImagesSteve Jobs' return to Apple is a significant part of the company's current success.

Jobs, of course, is the ultimate example. After the now-legendary Apple founder was booted in 1985, he returned in the mid-’90s and led what’s widely considered the most successful turnaround in corporate history. Under Jobs, Apple revolutionized the music industry with the iTunes store and the iPod — and brought the Internet to people’s pockets with the iPhone. His death at a relatively young age in 2011 cemented his status as a legend.

According to Forbes, the Apple brand is now worth US$145.3 billion — twice as much as any other brand on the planet. Someone who’s been holding on to Apple shares since Jobs’ return was set in motion in December 1996 would have increased their money by a whopping 14,902 per cent.

Sonnenfeld said Jobs achieved so much by focusing on innovation, not the company’s roots or his own ego.

“He never defined the company by the past,” Sonnenfeld said. “When you get a leader from the past and there is shareholder, employee, customer nostalgia for who we were, they can recognize that but not be blinded by a past strategic vision.”

The bottom line

Because Dorsey has been named interim chief executive, he has to tread carefully, Moore said. An interim CEO shouldn’t make changes so big that they make life difficult for his successor.

If Dorsey wants to stay in the corner office, it’s pretty clear what he has to do: Get those user growth numbers back up. “The best thing is that he just goes out there and performs and delivers the results. If he goes in there and he wants the job and he delivers the results, I think it’s his,” Moore said.

E3 2015 predictions: What we’re almost certain will appear and our out of left-field wild guesses

E3 2015 is set to take place June 16-18 this year at the Los Angeles Convention Center, with publisher press conferences kicking off the evening of Sunday the 14th and running through Monday and Tuesday.

What we know so far is that it’s going to be a software bonanza.

Plenty of prestigious games have been simmering on the industry griddle for a while now, from massive console exclusives like Halo 5: Guardians, Uncharted 4: A Thief’s End, and the next Legend of Zelda game to multiplatform blockbusters including Fallout 4, Star Wars: Battlefront, and Metal Gear Solid: The Phantom Pain.

Most will be found on the show floor, lengthy demos running inside elaborately constructed theatres set deep within sprawling, blinding, deafening pavilions. Some will not. (We’re pointing a finger at you, Legend of Zelda for Wii U.)

Post Arcade’s editors senior writer have set themselves to sleuthing out (or, more accurately, guessing) what the next week has in store.

We’ve each picked one surefire show-stopper plus one more that we think/hope will appear in some way, shape, or form.

Chad Sapieha’s picks

SCEA

What we will definitely see: Some honest to goodness virtual reality games (read: not technical demos) running on Sony’s Project Morpheus

Sony has confirmed that real games – not just the simple hardware demonstrations we saw last year – are in the works for its not-yet-released virtual reality headset, still codenamed Project Morpheus.

The question is, what will these games be?

A few existing and upcoming games, including Project CARS and War Thunder, are confirmed to have virtual reality editions in the works, and several third-party developers have announced games that will be headed to multiple VR devices, including HTC Vive and Oculus Rift.

Personally, I’m most interested in seeing what Sony’s internal studios are cooking up. Sony previously said many of its developers are hard at work on VR games, and has even set up a studio dedicated to developing Project Morpheus content in the U.K.

Assuming they’re not just pumping out mini-game fluff akin to what we saw for PlayStation Move a few years ago, I suspect we’ll see some of the most innovative and compelling VR experiences created by these shops.

BioWare

What I’d like to see: A full reveal of the next Mass Effect (which won’t be called Mass Effect 4)

BioWare’s wildly successful sci-fi RPG trilogy went out on a contentious note a few years back when a large and vocal contingent of fans took issue with an ending they deemed too scripted and dour for a series predicated on freedom and optimism.

Regardless of where fans stand on that prickly matter, most have nonetheless been waiting breathlessly to learn where the series will head next.

However, beyond confirmation that it’s in development – and has been since late 2012 – we don’t know very much. It’ll have a new hero, will likely be set in new locations and in a new period of galactic history, and (according to some old Reddit rumours) will almost certainly feature new races.

Now that BioWare has pretty much finished up its work on Dragon Age: Inquisition, this year’s E3 seems like the perfect time and place to do a proper reveal of the next Mass Effect. I’m talking characters, setting, story the works. It may still be a year or more from release, but now’s the time to get the sci-fi hype train rolling.

Daniel Kaszor’s picks

ScreenshotWatch_Dogs came as a surprise at the end of an Ubisoft press conference.

What we’ll definitely see: A “surprise” game from Ubisoft to close its press conference

It used to be that E3 was filled with surprises: new games we’d never heard of, surprising returns to old franchises, big reveals of new hardware.

That basically doesn’t happen anymore. Companies are so focused on making sure that their games get their own little news cycle that they leak out announcements in the weeks leading up to the big show. E3 itself is mostly about filling in the details.

Not so for Ubisoft. For the past few years Ubisoft has ended each of its press conferences with a surprise reveal of a brand-new game, usually using a brand-new intellectual property.

To a certain extent, the actual E3 show has been abandoned so completely by other announcements, that Ubisoft almost “wins” E3 by default on the back of this one “surprise” announcement. Expect another this year.

AFP PHOTO/GLENN CHAPMAMicrosoft chief executive Satya Nadella touts Windows 10.

What could happen in my wildest dreams

Prediction: Microsoft will change the way that you think about what the “Xbox” means because going forward every since Xbox One game will be compatible out of the box with Windows 10 PC.

This means Halo on PC. This means that the Xbox One version of every console game will be “worth more” than the PS4 version because it will work on PCs. This will be a huge giant selling point for every PC user to upgrade to Windows 10.

Probably won’t happen you say? Well, sure. Probably won’t happen. But never say never.

Patrick O’Rourke’s picks

RareCould E3 2015 finally be the year Rare brings Banjo Kazooie back from the dead?

What we’ll definitely see: Microsoft is finally going to take advantage of Rare’s history

Last year, Phil Spencer, head of all things Xbox, paraded out onto the stage during Microsoft’s E3 keynote in a Battletoads shirt. Conker was part of the company’s recently released game making platform, Project Spark, and rumours have been circulating for years that Banjo Kazooie will finally be making a comeback (although a group of former Rare developers are already making a spiritual successor to the game called Yooka Laylee)

The signs are there and if a retro revival of one of Rare’s titles is in the works, and we also take the length of time from when these rumours initially surfaced into account, E3 2015 is the year we’ll see whatever Microsoft has Rare working on.

My bet is we’ll see something Banjo Kazooie related during Microsoft’s E3 keynote,  rather than Battletoads or one of rare’s other fondly remember series. Also, Banjo Kazooie: Nuts and Bolts on the Xbox 360 was a great game and you’ll never be able to convince me otherwise.

Akio Kon/BloombergThe WiiU isn't doing so hot right now.

What I really hope we get to see

Nintendo is in trouble with the Wii U selling under 10 million units since its release a little over two years ago – this is a fact that’s impossible to ignore.

While Nintendo probably wants to squeeze every sale it can out of its struggling console before announcing its new system rumoured console/handheld hybrid device, currently code named NX, revealing its next system, or at the very least releasing information about it, would reinstall confidence in the power of Nintendo’s brand for both investors and fans alike.

This probably won’t happen (Nintendo has outright said it won’t, but companies lie) but it certainly would turn the spotlight bank on Nintendo and give the company the attention it desperately needs right now.

Dell launches proactive support for client systems

Enterprise systems like servers and networking equipment have long had advanced support options. Vendors provide proactive and predictive maintenance that attempts to detect and correct issues before they cause failures that could impact the enterprise.

Client systems, especially consumer-grade BYOD machines, however, have not had the same attention. Most vendors of enterprise-grade laptops, desktops, and tablets offer quick depot turnaround or onsite service, but BYOD consumer-grade systems typically may only be shipped to a depot for repair and don’t receive the same kind of enhanced service offered on business systems, although they may be equally mission-critical to their users.

That has just changed. Dell has announced Premium Support, which provides the same proactive support to its Inspiron, XPS, Alienware, Venue, and Chromebook products that its enterprise client products have enjoyed via Dell Pro Support Plus for the past couple of years. Both PCs and tablets are supported. Premium Support, powered by Dell SupportAssist, combines automatic detection of hardware and software issues with remote diagnostics, onsite service, and 24/7 direct online, chat, or phone access to Dell experts.

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A May 2015 report from Principled Technologies, commissioned by Dell, tested the service and found that Premium Support reduced time on the phone with technical support by up to 90 per cent, and cut the number of steps in the support process by up to 70 per cent compared to the most comprehensive support offerings from competitors.

The report said, “Dell Premium Support with SupportAssist technology is an automated support solution that lets you avoid the pain of contacting tech support for critical issues. SupportAssist recognizes when a problem occurs, diagnoses the issue, and automatically provides Dell support experts the information they need to resolve the problem. In our hands-on tests at Principled Technologies, Dell Premium Support technicians proactively called to alert us to our hard drive problem, something competing support plans didn’t do.”

Premium Support for PCs and tablets pricing begins at $39 per device per year, and includes:

  • 24/7 direct online, chat or phone access to Dell experts
  • Onsite service after remote diagnosis for hardware issues that cannot be resolved remotely
  • Automatic detection of hardware and software issues with notification by SupportAssist3
  • Proactive contact by Dell experts to resolve issues often before customers know they exist
  • Support for hardware and software issues
  • How-to assistance on popular third-party software and help setting up anti-virus software, wireless networking, data back-up, and more
  • Support for operating systems, including help when upgrading to the upcoming Microsoft Windows 10

Earlier this year, Dell also released updates to the server version of the product, including SupportAssist for Servers, designed for customers who manage smaller environments of up to 20 servers, and do not have a systems management console deployed for monitoring devices. For customers with medium and large environments, SupportAssist can be used with one of the following systems management consoles: Dell OpenManage Essentials, EqualLogic SAN HQ or Microsoft System Center Operations Manager (MS SCOM).

 

YouTube launching dedicated gaming site and app, will directly compete with Amazon’s Twitch

Google Inc.’s YouTube is launching a brand new site dedicated to gaming and livestreaming games.

“YouTube Gaming is built to be all about your favorite games and gamers, with more videos than anywhere else,” YouTube Gaming product manager Alan Joyce said in a release announcing the site.

Gaming has become one of the biggest segments on YouTube, with some of the site’s most popular personalities such as Pewdiepie coming from a gaming focus.

However, when it comes to live streaming games, upstart service Twitch has become the go-to place. Twitch got so big and ubiquitous so quickly that it was rumoured last year that Google was going to purchase it for upwards of US$1 billion. In the end, it was Amazon.com Inc. that purchased Twitch for US$970 million.

YouTube Gaming

Part of the appeal of Twitch are the numerous community features which allow you to easily follow, comment and subscribe to various streamers. YouTube also had streaming content, but does not have the same focused social tools. YouTube Gaming seemingly aims to fill this specific niche. Additionally, YouTube says that the new gaming site will make live streaming much easier to do.

Before YouTube Gaming, gamers generally watched live streaming on Twitch and “archived” non-live games videos on YouTube. Google is clearly trying to consolidate both markets.

Right after the announcement, interest was so high that it actually crashed the hosting Google had set up for YouTube Gaming, which is probably a pretty good indication in how much this could move the competitive marketplace.

Initial versions of the site will specifically be aimed at American and U.K. audiences with a specifically Canadian version to come later.

YouTube Gaming

Apple Inc’s main contractors are leaving the company’s Spaceship campus project

Apple Inc. will no longer be working with lead construction firms DPR Construction Inc and Skanska USA on its new “Spaceship” campus, the Silicon Valley Business Journal reported on Tuesday.

Apple and Skanska were “unable to come to an agreement during negotiations for the revised scope of work,” the construction company’s chief, Richard Cavallaro, wrote in an internal email seen by the journal.

Cavallaro added that the team “will transition completely off the project in the next several weeks,” the journal reported.

Atlanta-based Holder Construction may take over the project, two anonymous industry sources told the journal.

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MacBook review: Apple Inc’s new laptop is all style, and no substance

Apple Inc.’s new MacBook has many issues, but it’s features speak to the future of laptops and the direction that all portable computing devices should be heading in. The problem is, the technology industry doesn’t appear to be ready for many of the MacBook’s innovations.

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The new MacBook features a USB Type-C port, a forward-thinking move by the Cupertino, Calif.-based company that future-proofs its latest device more significantly than any other laptop on the market. Unfortunately this also means people will need to either buy a $25 or $99 accessory to use standard USB devices with the new MacBook. Make no mistake, USB Type-C is the future, but the future isn’t here yet and likely won’t be for a number of years.

Additionally, the USB Type-C port is used for any device you might want to plug into Apple’s new MacBook. This includes powering the laptop as well as using accessories like a keyboard, USB key or even an external monitor. If you don’t opt to purchase the more expensive $99 dongle allowing you to plug multiple devices at the same time, it’s impossible to even charge Apple’s new Macbook with an accessory plugged into it. This seems like a silly oversight on Apple’s part and left me frustrated.

Small and innovative but lacking in hardware power

Patrick O'Rourke/Financial PostApple's new MacBook is almost impossibly thin.

That said, true to Apple’s style, the new MacBook brings a number of innovations to the laptop space. The new MacBook’s Force Touch trackpad is impressive and intuitive, simulating the feeling of a physical click via a subtle, unique vibration (this is the same technology used in the Apple Watch for notifications). When you press the trackpad there’s still a tactile click feeling even though there isn’t a traditional trackpad mechanism included in Apple’s new MacBook.

This is a largely superficial change to the laptop but it still is undeniably the future of laptop trackpads. Hopefully Apple will find more ways to implement this unique technology in the future, possibly in Photoshop or video editing software.

Unfortunately the new MacBook’s internal hardware components (mainly its netbook-like Intel Core M processor) are comparable to that of a four-year-old MacBook Air. In general, the device’s starting $1,549 price tag is steep when you take into account how underwhelming is is in terms of power. The lowest end version of the new MacBook comes equipped with 8GB of RAM, 256 GB of flash storage and an Intel HD 5300 Graphics card.

Patrick O'Rourke/Financial PostUSB Type-C is the future of plugs but unfortunately very few devices support it yet.

However, Apple’s new MacBook also marks the most significant design change to the company’s laptop line since the introduction of the MacBook Air. If you placed the new 12-inch MacBook beside an Air or Pro, there’s no comparison – the new MacBook is by far the more sleek looking device. This is one of the most visually-impressive laptops ever released, but its good looks have also come at a cost.

Apple was able to make its new laptop incredibly thin thanks to Intel’s fanless Core M CPU. Not needing to place a fan in the new MacBook’s aluminum unibody allowed Apple’s engineers to create a much smaller laptop. As a result, Apple’s new MacBook is not very powerful, so don’t expect to be able to do resource-intensive video editing or high-end gaming on Apple’s latest MacBook.

The new MacBook’s thinnest point is just 0.35cm and 1.31cm at its thickest. The device weighs only 2 lb.

New keyboard technology is impressive

Patrick O'Rourke/Financial Post

The new MacBook comes with two new hardware additions. The laptop’s keyboard takes advantage of a new proprietary Apple-designed butterfly mechanism, giving the keys a soft and shallow feeling that at first is slightly off-putting. After spending about a week using the new MacBook as my primary word processing device this awkwardness slowly disappeared, although switching from a 13-inch keyboard to a 12-inch keyboard never felt completely comfortable (this is the same issue I had with the Surface 3).

The addition of a slight curve to the keyboard’s keys makes it slightly easier to type more accurately. This allows you to either gently glide your fingers over the keyboard or press down hard on its keys like you’re using an ancient type writer or mechanical keyboard – it’s up to you.

In terms of other new features, the new MacBook’s battery life clocks in at an entire day (about 9 hours), thanks to its new tiered battery system, allowing additional batteries to be crammed inside its tiny chassis. The laptop’s screen resolution is an impressive 2,304 x 1,440 display, landing it firmly in Apple’s retina territory and surpassing even the screen resolution of the refreshed MacBook Air and retina MacBook Pro.

The future isn’t quite here yet

Patrick O'Rourke/Financial postDespite its issues, It's impossible to deny that Apple's new Macbook isn't one of the most impressive looking laptops ever released.

We’ve been here before though with Apple’s laptops. When the MacBook Air was originally released it was one of the most expensive ultra-portable notebooks on the market, came with few ports and wasn’t very powerful. Odds are history will repeat itself with Apple’s new MacBook as well. Even if you’re into purchasing the latest, greatest flashiest looking technology available, Apple’s new MacBook is difficult to recommend when the company’s top of the line 13-inch Macbook Air — which comes equipped with a 1.6GHz dual-core Intel Core i5 CPU, Intel HD graphics 6000, 4 GBs of memory and 256GBs of flash storage — is priced comparably to the new MacBook.

In the end, it’s likely that unless you’re an Apple fanatic, the company’s new MacBook  should not be your next laptop purchase. Right now it is largely just an extremely expensive, incredible looking, netbook.

Wait a few years until the price lowers and the device’s internal components get upgraded as well.

Apple’s new MacBook starts at $1,549 and is available in three colours: “space grey,” silver and gold.

Manufacturer: Apple Inc.

Price: Starts at $1,549

Release Date: May 2015

Score: 6/10

Sunset review: Flawed and not always fun, but also smart, daring, and worth playing

Sunset is the sort of game we need more of.

But that doesn’t mean it’s flawlessly designed. Or even that you’re going to have much fun playing some of the time.

Similar to 2013’s excellent Gone Home, it’s a first-person exploration game. You’re not going to shoot people or solve puzzles. Instead, player agency is focused on moving around, interacting with objects, and triggering events that spur on a gradually unfolding story.

That story concerns an African American woman born and raised in Baltimore named Angela Burnes. She’s travelled to – and, thanks to the local regime, is now stuck in – the fictional South American country of Anchuria circa 1972. Trained as an engineer, she finds herself working as housekeeper to a mysterious, wealthy, well-connected man named Gabriel Ortega. Angela looks after his lavish downtown penthouse as civil war breaks out and is openly waged in the streets below.

Tale of Tales

It’s a curious concept for a game.

Angela arrives at the apartment at five o’clock each day, the sun already well into its descent. It’s fully set by the time she leaves, an hour later. There’s usually a list of things that Gabriel needs done during those 60 minutes posted to the elevator wall. She may need to iron, wash the windows, clean up a mess from the night before, or drain the pool.

Each task takes just a single click, but you’ll need to hunt down its location in the suite before you can click it. Plus, tasks consume time. The quicker you get them done, the more time Angela has to curl up in a comfy chair and write in her diary, or wander around looking for other stuff to do – like maybe jot a quick response to one of Gabriel’s notes, gradually building their relationship the only way she can (he hired Angela without meeting her, and is never home when she’s there).

And so each day goes over the course of nearly a year. The challenge faced by developer Tale of Tales is in keeping this repetition interesting over the course of the game’s five or six hour duration.

They only partially succeed.

Tale of Tales

The apartment itself is dynamic, subtly sophisticated, and beautiful. It starts off completely empty – Many of Angela’s early tasks involve setting up furniture and unpacking boxes – and slowly evolves into a lived-in space filled with beautiful retro modernist furniture (imagine the space station chairs in 2001: A Space Odyssey) and technology fully deserving of our interest and examination. This evolving space is the unsung star of the game.

Angela, on the other hand, feels erratic and muddled by comparison. Her monologues and diary entries cover interesting subjects; the country’s upheaval, her brother’s rebellious nature, her thoughts on growing up black in Western society, her emergent fascination with her beguiling, charming employer. But while these thoughts and themes are provoking on their own, they never quite coalesce into a clever whole. She simply pours out her feelings, often disconnected and without resolution, and we listen.

And she does so a very non-colloquial, almost academic way, relentlessly peppering her speech and journal entries with terms and metaphors that feel unnatural and forced. It made me feel like I was listening to a nervous grad student lecturing on Nietschze and Bacchus. It’s hard to listen to and at times can even be difficult to parse.

What’s more, Angela would often start off on new and sometimes alarming topics without introduction or explanation, making me feel as though I’d missed something – perhaps a radio broadcast on the stereo, a note from Gabriel, or a newspaper headline. I felt as though I was constantly catching up, that I wasn’t getting the full story. I’m still not sure if I missed things or if the narrative was purposefully designed to be disconcerting.

The biggest problem, though, is simply the routine of showing up, doing chores, and writing a diary entry day after day. After my 30th or 40th trip to the penthouse it really started to drag. This feels like a tale that could have been told more effectively – and more engagingly – in two or three hours rather than five or six.

Tale of Tales

But I said at the start that Sunset is the kind of game that we need more of, and I meant it.

Despite its issues, it has worthwhile ideas that it wants to communicate. Stories about African American women are rarely told in video games, and I’m not aware of any that attempt to dive so deeply into their heroine’s mind. And in exploring a small but influential country’s civilian uprising the writers examine everything from the role of art and culture (or lack thereof) in authoritarian regimes to ’70s-era American foreign policy – which will seem all to familiar to modern audiences.

More than that, Sunset is that rare game endeavours to challenge players to be entertained by something other than action. It wants us to engage a higher level of our minds, the part reigned by curiosity, empathy, and analytical thought. It doesn’t always completely succeed, but it has several emotionally powerful moments – like Angela learning of her brother’s arrest, or finally gleaning the meaning of Gabriel’s obsession with art – that work wonderfully and will stay with you in ways most other sorts of games simply don’t.

I wanted to like Sunset more than I did, but I’m still happy to have played. And I hope more game makers are brave enough to venture similar undertakings. Because the only thing better than a good story is a good story that’s interactive.

Jack Dorsey gets his Steve Jobs moment in return as Twitter Inc CEO

Jack Dorsey is following in the footsteps of his Silicon Valley idol — Steve Jobs.

Named Twitter Inc.’s interim chief executive officer on Thursday, Dorsey returns to a job he had until being pushed out in 2008 from the firm he helped create. Similarly, Jobs returned to Apple as interim CEO in 1997 after being forced out in 1985, and guided the company to create the iMac, iPhone and iPad.

Dorsey, 38, demurred when asked during an interview whether he’s interested in becoming Twitter’s permanent CEO. “It’s really up to the search committee and they’re going to look at internal and external candidates,” he said.

His return signals that Twitter is looking for a leader who can inspire confidence in the company’s product vision, after a slew of leadership changes in the past five years, slower growth than anticipated and advertising efforts that have failed to gain traction.

Dorsey’s passion for Twitter, the social-media company which he helped start in 2006 with Evan Williams and Biz Stone, has been evident. Even while running Square Inc., a digital- payments company he co-founded in 2009, Dorsey has stayed active as Twitter’s chairman, serving as adviser to outgoing CEO Dick Costolo, who took the top post in October 2010. The pair meet over dinners most weeks on Tuesdays at Zuni Café near the company’s San Francisco headquarters.

Dorsey recommended that Twitter acquire Vine, the short- video sharing application, to complement Twitter’s 140-character messages and helped oversee product development in 2011-2012 before leaving to focus on Square.

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“I have a lot of context for what the company’s doing around the product and the service, and I don’t anticipate any changes in strategy or direction,” Dorsey said in the interview.

Dorsey tends to lead in terms of big ideas and grand visions. In operational meetings, he leans toward discussing philosophical positions on a product’s purpose, as opposed to going through a checklist of action items.

Dorsey’s emulation of Jobs was highlighted in the book “Hatching Twitter” by Nick Bilton about the company’s beginnings.

“Dorsey began casting himself in the image of Steve Jobs, calling himself an ‘editor,’ as Jobs referred to himself, and adopting a singular uniform: a white buttoned-up Dior shirt, blue jeans and a black blazer,” Bilton wrote, according to a 2013 excerpt in the New York Times.

Much of the story of Twitter’s early days involves conflict among the founders. Dorsey’s relationship with Williams grew so strained that Williams pushed him out of the CEO role. Dorsey kept his chairman title, but it was seen as ceremonial.

After Dorsey lost his position as CEO, he felt that he had something to prove

“After Dorsey lost his position as CEO, he felt that he had something to prove,” according to a 2013 profile in the New Yorker magazine. “As some Silicon Valley skeptics saw it, Dorsey had lucked into one good idea, programmed some simple code, bumbled along as the company surged to success, then claimed more credit than was his due.”

Dorsey and Jim McKelvey set about to develop a portable credit-card reader. They created Square in 2009 and it quickly grew, with a funding round late last year valuing the company at US$6 billion. Square now has more than 1,000 employees, Aaron Zamost, a spokesman for the company, said in an e-mail.
Starbucks Corp. invested US$25 million in the payments provider in 2012 and began using Square’s services in 7,000 of its stores.

Square said in December that one in four active U.S. credit or debit cards paid with Square last year and its businesses get more than 1 billion customer visits.

Despite the fast growth, Square has struggled. Doubts linger about its growth prospects as similar devices flood the market and larger rival PayPal spins off from parent EBay Inc. to become a stand-alone payments company.

“Square is running out of runway which may be part of the reason Mr. Dorsey will have more time to spend at Twitter,” Gil Luria, an analyst at Wedbush Securities Inc., said in an e-mail.

— With assistance from Spencer Soper in San Francisco.

Bloomberg.com

BlackBerry Ltd may put Android system on new device as market share shrinks: sources

TORONTO — BlackBerry is considering equipping an upcoming smartphone with Google Inc.’s Android software for the first time, an acknowledgement that its revamped line of devices has failed to win mass appeal, according to four sources familiar with the matter.

The move would be an about-face for the Waterloo, Ontario-based company, which had shunned Android in a bet that its BlackBerry 10 line of phones would be able to claw back market share lost to Apple’s iPhone and a slew of devices powered by Android.

The sources, who asked not to be named as they have not been authorized to discuss the matter publicly, said the move to use Android is part of BlackBerry’s strategy to pivot to focus on software and device management. BlackBerry, which once dominated smartphone sales, now has a market share of less than 1 per cent.

It is not clear whether a move to use Android would spell the end of the company’s BlackBerry 10 line of devices that were initially launched to much fanfare in early 2013. After positive early reviews, the late-to-launch BlackBerry devices haven’t competed well with Android or Apple, mainly due to a lack of big name apps.

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“We don’t comment on rumours and speculation, but we remain committed to the BlackBerry 10 operating system, which provides security and productivity benefits that are unmatched,” said the company in an email.

A Google spokeswoman declined to comment.

BlackBerry chief executive John Chen is banking on the company’s new device management system, BES12, that allows corporate and government clients to not only manage BlackBerry devices on their internal networks, but also devices powered by Android, Apple’s iOS platform and Microsoft Corp’s Windows operating system.

One of the hurdles it faces in that transformation is convincing big customers that its device management software works across many different platforms.

Two sources said that by launching an Android-based device of its own, BlackBerry would be sending a signal to skeptics that it is confident that the BES12 system can not only manage, but also secure smartphones and tablets powered by rival operating systems.

BlackBerry will probably use Android on an upcoming slider device that is likely to be released this autumn, two sources said. The slider will combine a touch screen with a physical keyboard that users can use if they prefer.

BlackBerry briefly showed off the slider device on stage at Mobile World Congress in Barcelona in March, but it has provided little detail on it since then.

By making an Android device that boasts a large touchscreen and a physical keyboard, BlackBerry hopes to snag a niche in the touchscreen-dominated Android market. The device may attract those still using older BlackBerry keyboard handhelds but who want access to the larger app options Android offers.

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Two sources said that if BlackBerry moves forward on a plan to launch an Android device, it could come with some of the patented features in its BlackBerry 10 operating system.

In March, BlackBerry announced that it planned to deliver its patented security, productivity and communication tools to any mobile device running iOS, Android or Windows.

The company, which a while ago opened its popular BlackBerry Messaging app to those using rival operating systems, has said it plans to offer more in-house features on rival devices, including BlackBerry Hub and the predictive text capabilities of its virtual keyboard.

Chen in March said the company was still committed to its own devices business.

Since that time however, BlackBerry has cut headcount in its hardware unit even further. The company, which at a 2011 peak employed 17,500 people and in February was down to 6,225, said last month that it was making further cuts on the device side, without providing any numbers.

© Thomson Reuters 2015

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