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Square-Enix E3 2015 Live: Final Fantasy, Deus Ex, Tomb Raider, oh my

[youtube=http://www.youtube.com/watch?v=aQwlJzROy38&w=940&h=559]

Square-Enix follows Nintendo with its E3 2015 presentation, and has lots to show.

In addition to Western developed games such as Deus Ex, Hitman and Tomb Raider, Square-Enix also has a lot of Japanese games to highlight including Final Fantasy XV, Kingdom Hearts III and the just announced Final Fantasy VII remake.

After forgoing press briefings for several years, “Final Fantasy” and “Tomb Raider” publisher Square Enix is back organizing its own E3 event for Tuesday morning to detail such upcoming titles as “Just Cause 3″ and “Deus Ex: Mankind.”

“There’s so much written about E3, but this is a chance for fans to tune in live and see a 90-minute show from Square Enix where we talk about our future and our pipeline,” said Phil Rogers, Square Enix’s CEO for Europe and the Americas. “They can also watch it later. It’s the best chance for us to connect directly with our fans.”

You can watch the Square-Enix press conference above, which will start at 1 p.m. ET!

 

 

 

 

 

Nintendo E3 2015 live: Any surprises left after big announcements from Sony and Microsoft?

 

Nintendo’s E3 2015 show is a bit different than those from Sony and Microsoft.

With the rise of streaming video, publishers now regularly bypass jaded journalists, analysts and other attendees in audiences to solicit eager online viewers with their upcoming wares.

In fact, for the past two years, Nintendo has entirely done away with a live event to instead stream game-related announcements in pre-recorded videos. That’s the plan this year, too.

The pre-recorded feed allows Nintendo to avoid having to compete to see who will “win” E3, the world’s most important video-game trade show.

On Sunday, Nintendo already showed that it could flip the script by promoting its new game Mario Maker in a three hour competition called the Nintendo World Championship.

That all said, it will be interesting to see what Nintendo highlights. They have already said that neither the new Zelda game nor the upcoming “NX” hardware will be shown, leaving the company with a relatively sparse lineup set for this fall.

Nintendo can, however, highlight the popularity of its surprise hit Amiibo toys which are selling out across North America.

The Nintendo Direct starts at noon eastern time. Join us live!

With a file from Associated Press

 

LastPass, one of the biggest password security apps, was just hacked. Here’s how privacy experts are reacting

The popular password manager app LastPass just admitted to being hacked, and security experts are responding. 

The question at hand is: Does this mean that password managers are just as hackable as any other security program?

This is as especially important question because historically most security experts believed password managers — like LastPass — to be the safest way for people to maintain their online identities.

Related

Now experts aren’t so sure, and some are squaring off on forums like Twitter.

Here’s a rundown of some of the debates underway:

Digital culture expert Elizabeth Stark took issue with the practice of storing user passwords in a centralized place, such as LastPass’ servers (although it should be noted that this collection of data is encrypted, meaning it is highly unlikely it will be breached):

Reason # 23083493483 why centralized user data storage is broken. @onename @muneeb @ryaneshea

— elizabeth stark (@starkness) June 15, 2015

The ACLU’s principal technologist Christopher Soghoian responded in kind:

@starkness Wrong lesson. Right lesson: password reminders are a bad idea.

— Christopher Soghoian (@csoghoian) June 15, 2015

Here, Soghoian is saying that plain-text reminders that logically lead people to remembering their passwords ae more hackable and problematic than password managers as a whole.

CNNMoney’s Jose Pagliery disagrees:

@csoghoian @starkness @kragen No, I disagree. There's not a single lesson here. Password managers are not smart.

— Jose Pagliery (@Jose_Pagliery) June 15, 2015

But perhaps the most vexing issue at the core of this debate is: What is to be done? Does this mean that nothing is safe?

While no consensus was drawn, experts generally believe that not having a central repository of this data is best. Even better, some say, is storing this sort of encrypted password data locally.

Here are tweets from noted privacy experts Kenn White and Jillian York with a few recommendations:

Since folks have asked, I use 1Pass but not the cloud sync. Here are the 1P internal specs: https://t.co/t7fWkJUONE https://t.co/4bmvTjPRYt

— Kenn White (@kennwhite) June 15, 2015

maybe let your readers know of better alternatives like keepassx instead of shaming them https://t.co/zyHthQ7Rgh

— Jillian C. York (@jilliancyork) June 15, 2015

The general tenor is that this LastPass breach isn’t good, and even those who follow the most stringent practices don’t agree on the effect this could have.

But, in the end, there are a few things to learn from this saga.

SEE ALSO: A teenager who built a popular cyber bullying tool now wants to give it up — here’s why he had a change of heart

E3 2015 preshow wrap: The Last Guardian, Halo 5 and Shenmue III press conference standouts

Mondays at E3, the video game industry’s most important annual trade show, tend to be a whirlwind of activity that can leave even the most seasoned watchers a bit dizzy from all the excitement, and this year was no different.

After Nintendo and Bethesda kicked off the Los Angeles show in fine style Sunday with glimpses of upcoming games including Super Mario Maker, Fallout 4, and Doom, Monday saw industry heavyweights Sony and Microsoft go head to head with mammoth events packed with dozens of games, with Electronic Arts and Ubisoft’s pressers squished in between.

MicrosoftHalo 5: Guardians, as seen in footage delivered at E3 2015.

Microsoft’s event was an avalanche of software that started with a closer look at what will certainly be the biggest Xbox One exclusive of 2015: Halo 5 Guardians. Thousands of attendees (and countless more watching livestreams from home and work) saw the sci-fi shooter’s 24-player multiplayer in action, got a better picture of how its drop-in co-op works, and watched actor Nathan Fillion reprise his role as Gunnery Sergeant Edward Buck from Halo 3: ODST – now promoted to Spartan class – in an extended demo.

The Halo presentation was swiftly followed by the announcement of Recore, a previously unknown sci-fi shooter with a distinct visual style from Mega Man creator Keiji Inafune and Armature, a company composed of developers who worked on the Metroid Prime games. Set to launch early next year, Recore extracted some of the loudest whoops of the morning.

The quickly moving event squeezed in perhaps a couple dozen other games.

Known entities included the Xbox One exclusive racer Forza Motorsport 6, multiplayer fantasy game Fable: Legends, hardcore RPG Dark Souls 3, and Rise of the Tomb Raider.

There were also reveals for a new first-person exploration from the Fullbright Company (of Gone Home fame) called Tacoma, a new pirate-themed multiplayer adventure from Rare dubbed Sea of Thieves, and the latest Gears of War game, called simply Gears 4 – though, in the first of several technical gaffes that happened at different events throughout the day, the streamed demo was so darkly lit that it was difficult for anyone outside the venue to properly see what was going on.

Screenshot from the new Gears of War. http://t.co/60VgMPpwtW


Daniel Kaszor (@dkaszor) June 15, 2015

Beyond games, Microsoft unveiled a pricey new “Elite” controller with a flat directional pad, swappable thumbsticks, and flat metal paddles on its underside that will sell for US$150 – likely more in Canada – and is clearly designed to appeal to the enthusiast market.

And, in a move that gently shook the Internet, Microsoft announced unexpected plans to make the Xbox One backwards-compatible with Xbox 360 games – though notably without explaining why this functionality wasn’t included when the system launched.

The American games giant also took a few moments to discuss its recently announced deal with virtual reality vendor Oculus to pair an Xbox One controller with every Rift headset.

It also shone the spotlight on its own internal HoloLens project via a lengthy demo in which the Microsoft-owned game Minecraft magically appeared on a square table, where the user was able to interact various elements of the environment while walking around it. Its futuristic, almost too-perfect demonstration prompted some – including Post Arcade’s own editor – to wonder just how real the demonstration was.

UbisoftMass Effect Andromeda, as seen in footage delivered at E3 2015.

A couple of hours later Electronic Arts took the spotlight, starting off its conference with a (teasingly brief) glimpse of the long-awaited next entry in the Canadian-made sci-fi RPG Mass Effect series, which revealed its name – Mass Effect Andromeda – and fourth-quarter 2016 release date, but not much more.

The California-based publisher’s ploddingly paced event – which went nearly 30 minutes longer than expected – meandered a bit after that.

It frequently switched between presentations for the latest entries in its bread and butter sports series – including NHL 16, Madden NFL 16, and Rory McIlroy PGA Tour 16 (the first sports game built using the company’s ballyhooed Frostbyte engine) – and entries in some of its major non-sports franchises, such as the long-in-the-making Mirror’s Edge Catalyst, which is set to be an origin story for protagonist Faith, and Plants vs. Zombies: Garden Warfare 2, a sequel to 2013’s hit cartoon shooter that unexpectedly puts plants on the offensive against the zombies.

A major highlight for many in attendance – and many more watching remotely – was the appearance of aging soccer legend Pelé, who was briefly interviewed on stage during a presentation for FIFA 16. He discussed how he coined the now ubiquitous soccer descriptor “the beautiful game,” but didn’t say much about the video game he was there to help promote.

Another surprise was the announcement of Unravel, a beautiful looking side-scrolling platformer from Swedish indie developer Coldwood Studios starring a cute, unraveling textile hero named Yarney. Unofficially the most adorable game of the show thus far (and very unanticipated for EA, a studio better known for its testosterone-driven fare than any artsy games), it was given an impressive five or six minutes of prime stage time.

EA’s event wrapped with an in-depth look at this fall’s sure-to-be blockbuster Star Wars: Battlefront, including a lengthy snippet of in-game footage set during The Empire Strikes Back‘s iconic battle for Hoth, in which players were seen flying instantly recognizable Star Wars ships, piloting Imperial walkers, and running on foot – occasionally assisted by jetpacks that boosted soldiers 10 or 12 metres up off the ground.

UbisoftSouth Park: The Fractured but Whole, as seen in footage delivered at E3 2015.

With EA’s event running longer than usual, in-person attendees had only 30 minutes to hike to Ubisoft’s event down the block and across the street and find seats.

Capably hosted for the fourth year in a row by TV personality Aisha Tyler, Ubisoft’s show began with the announcement of a sequel to 2014’s beloved South Park: The Stick of Truth. Introduced on stage by series creators Matt Stone and Trey Parker, the superhero themed South Park: The Fractured but Whole will apparently not be developed by Obsidian, the studio responsible for the original.

Known for using E3 as a platform to reveal new projects, Ubisoft took the wraps of three additional previously unknown games, including For Honor – a new multiplayer medieval combat game from the publisher’s Montreal team – a new entry in the sci-fi themed Anno city building series called Anno 2205, and Tom Clancy’s Ghost Recon Wildlands, an open world military shooter with impressive looking scope.

In fact, the Tom Clancy brand was heavily leveraged at Ubisoft’s show this year, with extended play demos for the already well known and highly tactical team-based shooter Tom Clancy’s Rainbow Six: Siege (a beta is finally coming on September 24) and the massively multiplayer Tom Clancy’s The Division, which – in its third straight appearance at E3 – showed a team of humans making decisions together about whether to attack or work together with other groups of players they came across on the virus-ravaged streets of New York. Ubisoft finally provided a release date for the latter: March 8, 2016.

Of all the games shown at Ubisoft’s event it was Assassin’s Creed: Syndicate that had the most riding on it, especially given its predecessor’s controversial and maligned launch last fall. The non-live demo at Ubisoft’s presser showed much of what had already been announced in May, including a gorgeous 19th century London covered with the soot of industry, new protagonist Jacob Frye’s brawler style of fighting, and horse-drawn carriages that players can both ride and fight atop.

Once Ubisoft’s event ended weary gamers were given a couple of hours break before Sony’s presser began at 6:00 p.m. P.T., enough time to rest up for what proved to be the fastest paced event of the day.

Sony

Sony’s show started off with subtle force via in-game footage of the often discussed but rarely seen The Last Guardian, which was first announced six years ago at E3 2009. The lengthy demonstration made it appear very much like Team Ico’s original hit Ico (and less like its follow-up Shadow of the Colossus), with an exhilarating yet somehow poetic tone.

The surprises kept coming after that, beginning with a first look at a new Hitman game – titled simply Hitman – via a very impressive looking cinematic trailer that played as much like an ad for a movie as one for a game.

Then came a brand new piece of intellectual property from Guerrilla Games (makers of Killzone) called Horizon: Zero Dawn set in a distant, post-apocalyptic future and starring a fur-clad woman battling machine animals. No release date was provided.

Not long after, LittleBigPlanet originator Media Molecule took to the stage to finally show off its often whispered about but never before seen project, a game called Dreams that lets players create anything – 3D games, music, plays, art – from scratch using a motion-based controller interface.

But perhaps the biggest shocks of the night were a pair of Japanese games.

The first was a remake of Final Fantasy VII, a deeply iconic adventure for just about anyone who played games in the 1990s. A brief but striking cinematic trailer elicited some of the loudest cheers and applause of the night, if not the whole day. It will arrive first on PlayStation 4.

The Final Fantasy news was immediately followed by an announcement for a Kickstarter campaign for a second sequel in cult-hit action-adventure RPG franchise Shenmue. Series creator Yu Suzuki unapologetically used Sony’s E3 stage as a platform for Shenmue III‘s Kickstarter, and it seems to have had the desired effect. The campaign – which is asking for a modest $2 million – landed more than $500,000 in backer funds in the 45 minutes between its announcement and the end of the event. By the morning after it had raised a whopping $$2,185,491 (and still climbing). We’ll follow this fascinating story as it continues to unfold.

Several already known wares found their way onto Sony’s stage as well, including footage for Call of Duty: Black Ops III (Activision now clearly favours the swifter-selling PlayStation 4 over Xbox One), the about-to-hit-store-shelves Batman Arkham Knight, Destiny‘s upcoming third DLC called Destiny: The Taken King, the surprisingly PlayStation 4-exclusive Street Fighter V, and a quick look at several games currently in development for Sony’s virtual reality offering, Project Morpheus.

Perhaps the most engaging PlayStation 4 demonstration among those that were expected was a thrilling look at Hello Games’ epic space exploration game No Man’s Sky, Creator Sean Murray picked a random procedurally generated star system from a starscape of thousands, informing us that no one on his team had ever visited it before. He travelled to it, landed on a nearby planet, and began exploring its desolate surface. The sense that he – and the audience – was exploring a new world no one had ever seen before was palpable. Sadly, there’s still no release date for this one.

Sony’s presser ended with a long and inarguably spectacular look at Uncharted 4: A Thief’s End. The demo unfortunately crashed and restarted, but once it got going there was no stopping it. Series hero Nathan Drake and his aging pal Sully careened through the narrow streets of a hilly seaside village in a jeep, trading playful barbs all the while. It looked to be pretty much exactly what series fans expect and want from an Uncharted game.

However, despite Sony’s heavy volleys, no clear and absolute winner emerged from Monday’s press conference fracas. Save perhaps the players, who, after Monday’s reveals, have plenty to look forward to not only this fall but in 2016 and beyond.

SCEAUncharted 4: Among Thieves, as seen in footage delivered at E3 2015.

Sony PlayStation E32015 Live: Possible Last Guardian reveal?

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Sony and PlayStation are continuing E3 2015 in the traditional 9 p.m. slot for the Japanese company.

Sony has many things it could show at this E3, including possibly the long-ago announced Last Guardian.

We will almost certainly see information about the key Sony title Uncharted 4, as well as a look at the new Destiny expansion.

Call of Duty, which was absent from the Microsoft press conference, may make a surprise appearance at Sony’s show.

Over the past 20 years, the Electronic Entertainment Expo, which takes over the Los Angeles Convention Center on Monday, has solidified itself as an attention-seeking extravaganza for the video game industry. Hundreds of game publishers and developers will hype forthcoming software and hardware through Thursday by employing everything from star-studded parties to scantily clad models.

In an attempt to cut through the noise, a few exhibitors aren’t merely erecting eye-catching booths within the cavernous Convention Center. They’re adding to the already overflowing schedule by holding their own press conferences.

With a file from Associated Press

Ubisoft E3 2015 press conference live: Assassin’s Creed and other surprises

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Ubisoft’s E3 2015 press conference will be hosted by Aisha Tyler and starts at 6 p.m. ET.

Ubisoft will almost certainly show off its new Quebec City developed Assassin’s Creed game and likely a new surprise game as well.

Over the past 20 years, the Electronic Entertainment Expo, which takes over the Los Angeles Convention Center on Monday, has solidified itself as an attention-seeking extravaganza for the video game industry. Hundreds of game publishers and developers will hype forthcoming software and hardware through Thursday by employing everything from star-studded parties to scantily clad models.

In an attempt to cut through the noise, a few exhibitors aren’t merely erecting eye-catching booths within the cavernous Convention Center. They’re adding to the already overflowing schedule by holding their own press conferences.

With a file from Associated Press

 

 

 

Electronic Art E3 2015 live: EA likely to reveal first glimpse at new Mass Effect at press conference

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EA has a lot of games to show at E3 2015, and a relatively shaky record with press conferences.

The software giant will likely show some of the upcoming game in the Canadian developed Mass Effect franchise. The upcoming fourth Mass Effect game is not being developed out of BioWare Edmonton, as the past games were, but instead out of BioWare Montreal — a studio set up specifically for the the brand.

In addition to Mass Effect, EA will also likely push its upcoming sports titles, Star Wars Battlefront and its recently revealed Mirror’s Edge reboot game.

There could be some surprises from EA, but it’s likely that most of what will be shown is already known.

The company has a tough act to follow, as Bethesda kicked off the world’s most important video-game trade show with a very successful showing of its own on Sunday night.

 

 

Apple Inc probe intensifies as Canada’s Competition Bureau seeks data from wireless carriers

The Competition Bureau is intensifying its probe into whether the Canadian subsidiary of Apple Inc. has employed unfair anti-competitive clauses in its contracts with the large and small domestic wireless carriers that sell its iPhone devices in their retail stores across the country.

The law enforcement agency sought approval Monday from the Federal Court in Ottawa to require BCE Inc., Rogers Communications Inc., Telus Corp. and five smaller regional cell-phone providers to produce detailed quantitative data that is expected to shine a light on how wholesale and consumer iPhone agreements are structured and the kind of influence the Cupertino, Calif.-based behemoth has on pricing.

By seeking to widen its inquiry in an attempt to keep tabs on the bargaining power of the world’s largest public company, the Bureau will amass a breadth of information and attempt to compile an exhaustive understanding of highly secretive business arrangements that are otherwise strictly confidential.

Apple is in some hot water and it looks like the Competition Bureau is closing in

Competition Bureau spokesperson Gabrielle Tassé confirmed that these motions were indeed filed Monday morning to aid the agency’s ongoing investigation, but was not aware of the court’s decision.

“There is no conclusion of wrongdoing by Apple Canada Inc. at this time, and no application has been filed with the Competition Tribunal or any other court to seek remedies for any alleged anti-competitive conduct,” Tassé told the Financial Post in an email. “Should evidence indicate that the Competition Act has been contravened, the Commission will not hesitate to take appropriate action.”

The Bureau began its investigation in March of 2014 after becoming aware of potentially anti-competitive clauses that Apple Canada was using in its agreements with Canadian carriers. Then on December 9, it filed an application with the Federal Court to oblige Apple to produce documents related to the probe.

But court filings dated June 4 state that the Commissioner of Competition “does not agree” that the 46,000 records that Apple submitted in March are “acceptable or sufficient” enough. As a result, it is “requesting a more comprehensive data set” from the carriers that sell iPhones: Bell Mobility, Rogers, Telus, MTS Inc., Bragg Communications Inc., Saskatchewan Telecommunications, Tbaytel and Videotron Ltd.

Related

The Bureau is requesting key details about the carriers’ contractual obligations to Apple beginning as early as January 1, 2008. These obligations “may have or may likely have the effect of lessening or preventing competition substantially in a market,” the court filings state. These clauses may therefore be “increasing the price Canadians have paid, are paying or will pay for handset devices and/or other wireless services.”

More specifically, the Bureau is asking carriers to deliver data pertaining to “the resale of handset devices, wireless service plans, the quantities they must purchase from Apple Canada and other similar information relevant for empirical analyses, including econometric analyses,” court documents state. The listed carriers are likely to have facts that are relevant to the inquiry, the Bureau concludes.

Spokespeople from Bell and Rogers declined to comment Monday. Spokespeople from Telus, Bragg, MTS, SaskTel, Videotron and Tbaytel did not immediately respond to telephone requests for comment. Two phone calls to Tara Hendela, a spokesperson for Apple in Canada, were not immediately returned.

“Apple is in some hot water and it looks like the Competition Bureau is closing in,” said a source familiar with the proceeding who asked not to be named. “They’re not going to let this one go.”

With assistance from Gordon Isfeld

cpellegrini@nationalpost.com

Full backward compatibility coming to Xbox One. All 360 games will work on the system

At its E3 press conference on Monday, Microsoft announced that full backwards compatibility will be coming to its Xbox One console. This means that all the old software for the Xbox 360 will work on the newer system.

This is a relatively massive technical achievement since the innards of the Xbox One and 360 are fairly different from each other.

The backward compatibility will work with both retail discs and digital titles and will be a free upgrade for all users.

Sony’s PlayStation 4 does not have PlayStation 3 support as of right now.

Microsoft’s E3 2015 press conference is ongoing. You can follow along here.

How HP chief Meg Whitman is preparing for the tech company’s split later this year

It’s official. HP CEO Meg Whitman told attendees at the company’s annual Discover conference that November 1, 2015 is the day that the old HP dies, and the duo of Hewlett-Packard Enterprise and HP Inc. emerge from the ashes.

As previously announced, Whitman will be president and CEO of Hewlett-Packard Enterprise, and Dion Weisler will head up HP Inc., with Whitman acting as chair of its board.

From an IT perspective, however, the separation will occur on August 1, giving the companies a three-month shakedown period for their new infrastructure, according to John Hinshaw, chief customer officer and executive vice-president of technology and operations. He said that he has around 5000 people working on teasing apart the IT infrastructure, and the job is already 80 per cent complete.

“I believe it’s the biggest split of its kind,” he told Discover attendees. The separation involves 50,000 servers, 6 data centres, 2,800 applications, 75,000 application interfaces, and is being executed through 570 projects. The teams built 4000 servers over a four-month period, and have so far performed 172,000 integration tests.

“The goal is to make [the split] seamless for our customers,” he said. “We have been trying to set up Hewlett-Packard Enterprise to be ready for the new style of IT.” To do so, the teams have been transforming to a hybrid infrastructure, embracing DevOps, and have moved 1,700 applications to the cloud.

Related

Wireless technology from the recently-acquired Aruba Networks will, said Hinshaw, “revolutionize how we work”, and a new Cyber Defence Center in Palo Alto will secure the enterprise.

Hinshaw said that HP plans to share learnings from the exercise with customers, to help them in their IT transitions.

“We’re living in an era of relentless change,” Whitman noted. “We need IT solutions that can move at the speed of business.”

Turning to the future of Hewlett-Packard Enterprise, she told attendees, “When we announced the separation, we knew that the new Hewlett-Packard Enterprise would carry a rich legacy. We wanted to build on the past, and create a brand that supports the business we are today and helps define what we will become in the future. We wanted to create an identity that also represents our simpler structure and more focused portfolio. We wanted to send a clear message that the aim of the new organization is to be the best at serving the enterprise needs of your business.”

The new logo, a green rectangle above the words “Hewlett-Packard Enterprise”, is, said Whitman, designed to be “a powerful expression of who we are.” She said that the colour signals growth, opportunity, and sustainability, and the rectangle represents the window of opportunity.

HP Inc. will retain the familiar blue HP logo.

“It’s clear to me that we’re living in an idea economy,” Whitman said, noting that legacy infrastructure in most Fortune 100 companies can hold them back from taking advantage of market opportunities. She believes that the new Hewlett-Packard Enterprise can help companies make the change to become more agile organizations.

But, said Whitman, “One thing never changes for us: the relationships we build with our customers and partners. They were the foundation for the past 75 years, and they will be for years to come.”

HP inching closer to launching The Machine computer

Last year at HP’s annual Discover conference, the company laid out ambitious plans for a whole new kind of computer. It was known as The Machine.

The Machine, as described last year, will use a new architecture, and a type of non-volatile memory (that’s memory that doesn’t lose its contents when the power is turned off) known as memristors that has yet to be produced in sufficient quantities to be commercially viable. It would run a completely new operating system, and require different styles of programming.

In other words, it was very much the child of scientists, not of business people in search of a new tool. Even its name – The Machine – was and is a non-commercial name (though I’ll bet it will stick); when head of HP Labs Martin Fink announced it, he joked that the name came into being because HP Labs doesn’t have a marketing department.

Fast forward to 2015, and Fink again took the stage at HP Discover to talk about The Machine. This year, however, his discussion came with a commercial roadmap that could make The Machine a viable product in the not-too-distant future.

In the first iteration, due next year, The Machine will replace memristors with DRAM. While DRAM is definitely not non-volatile, as long as the power stays on, it can serve the same purpose as a memristor. And the ambitious goal of a new operating system has been replaced, by customer demand, by a version of Linux based on Debian.

Related

That doesn’t mean the dream has died, it just means that there’s recognition that intermediate steps are necessary to get a product out of the door. That’s what science is all about. The next hardware version will probably move from DRAM to phase change memory while scientists continue to struggle with memristors, the ultimate goal. And the new operating system is still very much in the cards.

The Machine’s new architecture remains, however. Rather than being processor-centric, as today’s computers are, it will be memory-centric. The initial systems will consist of a rack crammed full of 320 TB of memory (the largest HP Superdome system only holds 12 TB) and 2500 CPU cores that can handle 10,000 threads. Internal connections will be optical, not copper.

Even the system startup will be unusual. The Machine will boot its memory first, using dedicated CPUs that are inaccessible to applications, and only when memory is fully available will it initialize its working processors. And if processors need to be rebooted, they can do so without affecting memory. Security will be baked in, with all data encrypted both in motion and at rest.

Fink said that there’s an internal debate about the appropriate workloads for The Machine. He wants to make it possible to run existing workloads, such as IBM Watson, as well as doing things that were previously impossible with older technologies. His favourite example: an airline application that holds in memory all information about every airport in the world, their schedules, available gates and crews, and everything else, so if a flight arrives early the system can quickly find it a gate and a crew rather than making it sit on the runway waiting.

The Machine’s memory-driven architecture can do this, and other equally complex tasks, according to Fink. He said that it’s possible to attach any resource to the memory pool – CPUs, GPUs, network interfaces, or even specialized processors designed for specific tasks. He suggested that companies will even be able to embed their own applications into chips, and plug them into The Machine.

Despite the fact that today it’s merely a science project, HP visualizes an ultimate change to memory-centric computing across the industry. Next year, a DRAM-based prototype of The Machine is slated to be available to partners for testing, instrumentation, and software development.

“We’re still on track to deliver [production systems] by the end of the decade,” Fink said.

Microsoft Xbox E3 2015 live: Halo 5 and Tomb Raider to be highlighted

 

The E3 2015 Microsoft Xbox press conference is the first event for Monday and starts at 12:30 p.m. ET.

What will the Redmond giant reveal?

We know for sure that Microsoft is going to show a large part of Halo 5, possibly including the focus on character-driven four player multiplayer.

We also know that Square-Enix is going to show the first gameplay footage of Rise of the Tomb Raider at Microsoft’s conference. Last year, the announcement that Rise of the Tomb Raider would be exclusive to the Xbox One raised the ire of some fans, so it will be interesting to see how strongly Microsoft attempts to tie the title to its machines.

Additionally, there will likely be more information on how Windows 10 will integrate with Xbox One. Windows 10 is coming just after E3. It’s unclear if this will be a main focus of the press conference or if it will just be a side note.

Will there be more surprises? Likely!

Grab some popcorn at join us!

 

 

How BlackBerry Ltd’s move to embrace Android may give it a new lease on life

TORONTO — BlackBerry Ltd’s move to embrace Android may be aimed at lifting revenue from its software and device management segment, but analysts say it may inadvertently give its device arm a fillip and a new lease on life.

“From the standpoint of marketing, this is a great way for BlackBerry to get visibility. It really doesn’t hurt them much, and the upside is high,” said Rob Enderle, who runs technology consulting firm Enderle Group.

Enderle and other financial and tech analysts agree that the move by BlackBerry does present its own set of challenges as the company would have to support two platforms and potentially put some resources into marketing an Android device, but with little to lose most agree it comes with little downside.

“If Android has one significant weakness it is security and that’s just the thing that BlackBerry can fix, so it could play out pretty well and I am actually quite surprised that they did not try this sooner,” said Enderle, adding that BlackBerry has to deliver a compelling device in order for the gambit to work.

Related

Reuters reported on Thursday that BlackBerry was considering a move to test run Android on its upcoming slider device, as part of a bid to convince potential corporate and government clients that its device management system, BES12, is truly able of manage and secure not just BlackBerry devices, but also devices powered by Google’s Android, Apple’s iOS and Microsoft’s Windows operating system.

“In order for BES12 to succeed it has to be viewed by all as platform agnostic, and what better way to demonstrate that other than by doing it yourself,” said Ramon Llamas, an analyst with technology research firm IDC.

BlackBerry, which once dominated the smartphone market, has seen its market share drop to under 1 percent, as the iPhone and a slew of Android devices from Samsung have captured market share. John Chen, a turnaround expert brought in to fix its slide, is now pivoting BlackBerry to focus more on its well-regarded software and device management business.

Although the hardware business is becoming less relevant to BlackBerry as it works through its turnaround, the company still needs revenues from hardware as it ramps up new revenue streams.

“It certainly makes sense for BlackBerry’s hardware business to experiment with Android,” said Morningstar analyst Brian Colello. “BlackBerry doesn’t have much to lose. There’s little downside and they just need one hit phone to justify the handset business.”

© Thomson Reuters 2015

Bethesda E3 2015 live: Fallout 4, Dishonored 2 and Doom 4 likely centerpieces of the show’s first press conference

 

E3 2015 kicks off with the Bethesda press conference at 10 p.m. ET (7 p.m. PT).

This is the first press conference for Bethesda, and shows how the company has become a big player in “triple-A” big-budget games. Bethesda is the company behind such games at Skyrim, Fallout and, after the purchase of ID Software, Doom and Quake.

What do we expect to see? The recently announced Fallout 4 will certainly be shown in more depth, as will the upcoming Doom 4.

Dishonored 2, the sequel to the company’s 2012 sleeper hit was suposed to be a surprise, but news of the game slipped on Friday after hot mic caught developers talking about it.

(This year has been FILLED with leaks.)

Will there be more surprises? Probably! We will see at 10 p.m. ET!

Grab some popcorn and join us!

 

 

 

Jack Dorsey’s return to Twitter Inc: What the co-founder can learn from Steve Jobs, Howard Schultz and Michael Bregman

When Twitter Inc. announced that co-founder and chairman Jack Dorsey is returning to the C-suite as interim chief executive, it didn’t take long before people started comparing the situation to Steve Jobs’ return to Apple Inc almost two decades ago. Jobs managed to turn the company from a struggling bit player into the most valuable brand in the world. No pressure, Jack.

Bringing a founder or former chief executive back to a company that’s had some challenging times can be very successful. Jeffrey Sonnenfeld, a professor at Yale School of Management who has studied CEO succession, said the most important thing for the returning saviours to remember is to keep their egos in check.

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“When it works, they are not guided by a romantic, dewey-eyed sense of nostalgia,” Sonnenfeld said. “If it’s a vanity mission all about themselves, it has tragic consequences… it becomes like a rock-and-roll revival act.”

After conflicts with his co-founders, Dorsey was pushed out as chief executive of Twitter in 2008. Since then, the company has struggled to match the user growth of competing social media services.

Dorsey has been named interim CEO for now. If he wants to keep the job permanently and turn the company around, here are some other notable examples of corporate leaders who made a return to the companies they led after a hiatus who can serve as role models.

Howard Schultz

Spencer Platt/Getty ImagesAfter an eight-year hiatus Starbucks' founder Howard Schultz returned to the company.

When Howard Schultz became chief executive of Starbucks Corp. again in 2008 after an eight-year hiatus, things weren’t looking good. The company had tripled its number of stores from 5,000 to 15,000, but its stock had dropped 42 per cent in 2007.

In his 2011 book Onward about the Starbucks turnaround, Schultz said the damage caused by growing too quickly snuck up on the company. “The damage was slow and quiet, incremental, like a single loose thread that unravels a sweater inch by inch,” he wrote.

Schultz closed some stores, invested in training and focused on quality, insisting baristas grind whole coffee beans in-store. Starbucks’ stock jumped eight per cent the day after the company announced Schultz’s return and it generated US$16.45 billion in revenue in 2014, up from US$14.9 billion the previous year.

Michael Bregman

Tim Fraser for National PostSecond Cup is still in "turnaround mode." Michael Bregman is seen here at their Toronto, Ontario offices.

Schultz’s success was not so good for Canadian coffee chain The Second Cup, however. Once a staple of Canadian mall food courts, the chain lost market share to Starbucks and has suffered declining sales.

In late 2013, two former chief executives returned to The Second Cup’s board — Michael Bregman and Alton McEwen. Bregman was named chairman, and the board appointed former Starbucks executive Alix Box as the new CEO, in the hopes she could help Second Cup win back ground from the Seattle-based coffee giant.

The company is still in turnaround mode, with same-store sales down 4.7 per cent for the full year ending in December of 2014. But Karl Moore, a management professor at McGill University, said having Bregman back is an advantage for the chain.

“For Michael to come back with intimate knowledge of the brand, of the stores, of the people, he’d be a much more activist chairman,” Moore said. “They know the culture, they know the people. People feel they can relax a bit because they’re not in crisis.”

Steve Jobs

Justin Sullivan/Getty ImagesSteve Jobs' return to Apple is a significant part of the company's current success.

Jobs, of course, is the ultimate example. After the now-legendary Apple founder was booted in 1985, he returned in the mid-’90s and led what’s widely considered the most successful turnaround in corporate history. Under Jobs, Apple revolutionized the music industry with the iTunes store and the iPod — and brought the Internet to people’s pockets with the iPhone. His death at a relatively young age in 2011 cemented his status as a legend.

According to Forbes, the Apple brand is now worth US$145.3 billion — twice as much as any other brand on the planet. Someone who’s been holding on to Apple shares since Jobs’ return was set in motion in December 1996 would have increased their money by a whopping 14,902 per cent.

Sonnenfeld said Jobs achieved so much by focusing on innovation, not the company’s roots or his own ego.

“He never defined the company by the past,” Sonnenfeld said. “When you get a leader from the past and there is shareholder, employee, customer nostalgia for who we were, they can recognize that but not be blinded by a past strategic vision.”

The bottom line

Because Dorsey has been named interim chief executive, he has to tread carefully, Moore said. An interim CEO shouldn’t make changes so big that they make life difficult for his successor.

If Dorsey wants to stay in the corner office, it’s pretty clear what he has to do: Get those user growth numbers back up. “The best thing is that he just goes out there and performs and delivers the results. If he goes in there and he wants the job and he delivers the results, I think it’s his,” Moore said.

E3 2015 predictions: What we’re almost certain will appear and our out of left-field wild guesses

E3 2015 is set to take place June 16-18 this year at the Los Angeles Convention Center, with publisher press conferences kicking off the evening of Sunday the 14th and running through Monday and Tuesday.

What we know so far is that it’s going to be a software bonanza.

Plenty of prestigious games have been simmering on the industry griddle for a while now, from massive console exclusives like Halo 5: Guardians, Uncharted 4: A Thief’s End, and the next Legend of Zelda game to multiplatform blockbusters including Fallout 4, Star Wars: Battlefront, and Metal Gear Solid: The Phantom Pain.

Most will be found on the show floor, lengthy demos running inside elaborately constructed theatres set deep within sprawling, blinding, deafening pavilions. Some will not. (We’re pointing a finger at you, Legend of Zelda for Wii U.)

Post Arcade’s editors senior writer have set themselves to sleuthing out (or, more accurately, guessing) what the next week has in store.

We’ve each picked one surefire show-stopper plus one more that we think/hope will appear in some way, shape, or form.

Chad Sapieha’s picks

SCEA

What we will definitely see: Some honest to goodness virtual reality games (read: not technical demos) running on Sony’s Project Morpheus

Sony has confirmed that real games – not just the simple hardware demonstrations we saw last year – are in the works for its not-yet-released virtual reality headset, still codenamed Project Morpheus.

The question is, what will these games be?

A few existing and upcoming games, including Project CARS and War Thunder, are confirmed to have virtual reality editions in the works, and several third-party developers have announced games that will be headed to multiple VR devices, including HTC Vive and Oculus Rift.

Personally, I’m most interested in seeing what Sony’s internal studios are cooking up. Sony previously said many of its developers are hard at work on VR games, and has even set up a studio dedicated to developing Project Morpheus content in the U.K.

Assuming they’re not just pumping out mini-game fluff akin to what we saw for PlayStation Move a few years ago, I suspect we’ll see some of the most innovative and compelling VR experiences created by these shops.

BioWare

What I’d like to see: A full reveal of the next Mass Effect (which won’t be called Mass Effect 4)

BioWare’s wildly successful sci-fi RPG trilogy went out on a contentious note a few years back when a large and vocal contingent of fans took issue with an ending they deemed too scripted and dour for a series predicated on freedom and optimism.

Regardless of where fans stand on that prickly matter, most have nonetheless been waiting breathlessly to learn where the series will head next.

However, beyond confirmation that it’s in development – and has been since late 2012 – we don’t know very much. It’ll have a new hero, will likely be set in new locations and in a new period of galactic history, and (according to some old Reddit rumours) will almost certainly feature new races.

Now that BioWare has pretty much finished up its work on Dragon Age: Inquisition, this year’s E3 seems like the perfect time and place to do a proper reveal of the next Mass Effect. I’m talking characters, setting, story the works. It may still be a year or more from release, but now’s the time to get the sci-fi hype train rolling.

Daniel Kaszor’s picks

ScreenshotWatch_Dogs came as a surprise at the end of an Ubisoft press conference.

What we’ll definitely see: A “surprise” game from Ubisoft to close its press conference

It used to be that E3 was filled with surprises: new games we’d never heard of, surprising returns to old franchises, big reveals of new hardware.

That basically doesn’t happen anymore. Companies are so focused on making sure that their games get their own little news cycle that they leak out announcements in the weeks leading up to the big show. E3 itself is mostly about filling in the details.

Not so for Ubisoft. For the past few years Ubisoft has ended each of its press conferences with a surprise reveal of a brand-new game, usually using a brand-new intellectual property.

To a certain extent, the actual E3 show has been abandoned so completely by other announcements, that Ubisoft almost “wins” E3 by default on the back of this one “surprise” announcement. Expect another this year.

AFP PHOTO/GLENN CHAPMAMicrosoft chief executive Satya Nadella touts Windows 10.

What could happen in my wildest dreams

Prediction: Microsoft will change the way that you think about what the “Xbox” means because going forward every since Xbox One game will be compatible out of the box with Windows 10 PC.

This means Halo on PC. This means that the Xbox One version of every console game will be “worth more” than the PS4 version because it will work on PCs. This will be a huge giant selling point for every PC user to upgrade to Windows 10.

Probably won’t happen you say? Well, sure. Probably won’t happen. But never say never.

Patrick O’Rourke’s picks

RareCould E3 2015 finally be the year Rare brings Banjo Kazooie back from the dead?

What we’ll definitely see: Microsoft is finally going to take advantage of Rare’s history

Last year, Phil Spencer, head of all things Xbox, paraded out onto the stage during Microsoft’s E3 keynote in a Battletoads shirt. Conker was part of the company’s recently released game making platform, Project Spark, and rumours have been circulating for years that Banjo Kazooie will finally be making a comeback (although a group of former Rare developers are already making a spiritual successor to the game called Yooka Laylee)

The signs are there and if a retro revival of one of Rare’s titles is in the works, and we also take the length of time from when these rumours initially surfaced into account, E3 2015 is the year we’ll see whatever Microsoft has Rare working on.

My bet is we’ll see something Banjo Kazooie related during Microsoft’s E3 keynote,  rather than Battletoads or one of rare’s other fondly remember series. Also, Banjo Kazooie: Nuts and Bolts on the Xbox 360 was a great game and you’ll never be able to convince me otherwise.

Akio Kon/BloombergThe WiiU isn't doing so hot right now.

What I really hope we get to see

Nintendo is in trouble with the Wii U selling under 10 million units since its release a little over two years ago – this is a fact that’s impossible to ignore.

While Nintendo probably wants to squeeze every sale it can out of its struggling console before announcing its new system rumoured console/handheld hybrid device, currently code named NX, revealing its next system, or at the very least releasing information about it, would reinstall confidence in the power of Nintendo’s brand for both investors and fans alike.

This probably won’t happen (Nintendo has outright said it won’t, but companies lie) but it certainly would turn the spotlight bank on Nintendo and give the company the attention it desperately needs right now.

Dell launches proactive support for client systems

Enterprise systems like servers and networking equipment have long had advanced support options. Vendors provide proactive and predictive maintenance that attempts to detect and correct issues before they cause failures that could impact the enterprise.

Client systems, especially consumer-grade BYOD machines, however, have not had the same attention. Most vendors of enterprise-grade laptops, desktops, and tablets offer quick depot turnaround or onsite service, but BYOD consumer-grade systems typically may only be shipped to a depot for repair and don’t receive the same kind of enhanced service offered on business systems, although they may be equally mission-critical to their users.

That has just changed. Dell has announced Premium Support, which provides the same proactive support to its Inspiron, XPS, Alienware, Venue, and Chromebook products that its enterprise client products have enjoyed via Dell Pro Support Plus for the past couple of years. Both PCs and tablets are supported. Premium Support, powered by Dell SupportAssist, combines automatic detection of hardware and software issues with remote diagnostics, onsite service, and 24/7 direct online, chat, or phone access to Dell experts.

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A May 2015 report from Principled Technologies, commissioned by Dell, tested the service and found that Premium Support reduced time on the phone with technical support by up to 90 per cent, and cut the number of steps in the support process by up to 70 per cent compared to the most comprehensive support offerings from competitors.

The report said, “Dell Premium Support with SupportAssist technology is an automated support solution that lets you avoid the pain of contacting tech support for critical issues. SupportAssist recognizes when a problem occurs, diagnoses the issue, and automatically provides Dell support experts the information they need to resolve the problem. In our hands-on tests at Principled Technologies, Dell Premium Support technicians proactively called to alert us to our hard drive problem, something competing support plans didn’t do.”

Premium Support for PCs and tablets pricing begins at $39 per device per year, and includes:

  • 24/7 direct online, chat or phone access to Dell experts
  • Onsite service after remote diagnosis for hardware issues that cannot be resolved remotely
  • Automatic detection of hardware and software issues with notification by SupportAssist3
  • Proactive contact by Dell experts to resolve issues often before customers know they exist
  • Support for hardware and software issues
  • How-to assistance on popular third-party software and help setting up anti-virus software, wireless networking, data back-up, and more
  • Support for operating systems, including help when upgrading to the upcoming Microsoft Windows 10

Earlier this year, Dell also released updates to the server version of the product, including SupportAssist for Servers, designed for customers who manage smaller environments of up to 20 servers, and do not have a systems management console deployed for monitoring devices. For customers with medium and large environments, SupportAssist can be used with one of the following systems management consoles: Dell OpenManage Essentials, EqualLogic SAN HQ or Microsoft System Center Operations Manager (MS SCOM).

 

YouTube launching dedicated gaming site and app, will directly compete with Amazon’s Twitch

Google Inc.’s YouTube is launching a brand new site dedicated to gaming and livestreaming games.

“YouTube Gaming is built to be all about your favorite games and gamers, with more videos than anywhere else,” YouTube Gaming product manager Alan Joyce said in a release announcing the site.

Gaming has become one of the biggest segments on YouTube, with some of the site’s most popular personalities such as Pewdiepie coming from a gaming focus.

However, when it comes to live streaming games, upstart service Twitch has become the go-to place. Twitch got so big and ubiquitous so quickly that it was rumoured last year that Google was going to purchase it for upwards of US$1 billion. In the end, it was Amazon.com Inc. that purchased Twitch for US$970 million.

YouTube Gaming

Part of the appeal of Twitch are the numerous community features which allow you to easily follow, comment and subscribe to various streamers. YouTube also had streaming content, but does not have the same focused social tools. YouTube Gaming seemingly aims to fill this specific niche. Additionally, YouTube says that the new gaming site will make live streaming much easier to do.

Before YouTube Gaming, gamers generally watched live streaming on Twitch and “archived” non-live games videos on YouTube. Google is clearly trying to consolidate both markets.

Right after the announcement, interest was so high that it actually crashed the hosting Google had set up for YouTube Gaming, which is probably a pretty good indication in how much this could move the competitive marketplace.

Initial versions of the site will specifically be aimed at American and U.K. audiences with a specifically Canadian version to come later.

YouTube Gaming

Apple Inc’s main contractors are leaving the company’s Spaceship campus project

Apple Inc. will no longer be working with lead construction firms DPR Construction Inc and Skanska USA on its new “Spaceship” campus, the Silicon Valley Business Journal reported on Tuesday.

Apple and Skanska were “unable to come to an agreement during negotiations for the revised scope of work,” the construction company’s chief, Richard Cavallaro, wrote in an internal email seen by the journal.

Cavallaro added that the team “will transition completely off the project in the next several weeks,” the journal reported.

Atlanta-based Holder Construction may take over the project, two anonymous industry sources told the journal.

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MacBook review: Apple Inc’s new laptop is all style, and no substance

Apple Inc.’s new MacBook has many issues, but it’s features speak to the future of laptops and the direction that all portable computing devices should be heading in. The problem is, the technology industry doesn’t appear to be ready for many of the MacBook’s innovations.

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The new MacBook features a USB Type-C port, a forward-thinking move by the Cupertino, Calif.-based company that future-proofs its latest device more significantly than any other laptop on the market. Unfortunately this also means people will need to either buy a $25 or $99 accessory to use standard USB devices with the new MacBook. Make no mistake, USB Type-C is the future, but the future isn’t here yet and likely won’t be for a number of years.

Additionally, the USB Type-C port is used for any device you might want to plug into Apple’s new MacBook. This includes powering the laptop as well as using accessories like a keyboard, USB key or even an external monitor. If you don’t opt to purchase the more expensive $99 dongle allowing you to plug multiple devices at the same time, it’s impossible to even charge Apple’s new Macbook with an accessory plugged into it. This seems like a silly oversight on Apple’s part and left me frustrated.

Small and innovative but lacking in hardware power

Patrick O'Rourke/Financial PostApple's new MacBook is almost impossibly thin.

That said, true to Apple’s style, the new MacBook brings a number of innovations to the laptop space. The new MacBook’s Force Touch trackpad is impressive and intuitive, simulating the feeling of a physical click via a subtle, unique vibration (this is the same technology used in the Apple Watch for notifications). When you press the trackpad there’s still a tactile click feeling even though there isn’t a traditional trackpad mechanism included in Apple’s new MacBook.

This is a largely superficial change to the laptop but it still is undeniably the future of laptop trackpads. Hopefully Apple will find more ways to implement this unique technology in the future, possibly in Photoshop or video editing software.

Unfortunately the new MacBook’s internal hardware components (mainly its netbook-like Intel Core M processor) are comparable to that of a four-year-old MacBook Air. In general, the device’s starting $1,549 price tag is steep when you take into account how underwhelming is is in terms of power. The lowest end version of the new MacBook comes equipped with 8GB of RAM, 256 GB of flash storage and an Intel HD 5300 Graphics card.

Patrick O'Rourke/Financial PostUSB Type-C is the future of plugs but unfortunately very few devices support it yet.

However, Apple’s new MacBook also marks the most significant design change to the company’s laptop line since the introduction of the MacBook Air. If you placed the new 12-inch MacBook beside an Air or Pro, there’s no comparison – the new MacBook is by far the more sleek looking device. This is one of the most visually-impressive laptops ever released, but its good looks have also come at a cost.

Apple was able to make its new laptop incredibly thin thanks to Intel’s fanless Core M CPU. Not needing to place a fan in the new MacBook’s aluminum unibody allowed Apple’s engineers to create a much smaller laptop. As a result, Apple’s new MacBook is not very powerful, so don’t expect to be able to do resource-intensive video editing or high-end gaming on Apple’s latest MacBook.

The new MacBook’s thinnest point is just 0.35cm and 1.31cm at its thickest. The device weighs only 2 lb.

New keyboard technology is impressive

Patrick O'Rourke/Financial Post

The new MacBook comes with two new hardware additions. The laptop’s keyboard takes advantage of a new proprietary Apple-designed butterfly mechanism, giving the keys a soft and shallow feeling that at first is slightly off-putting. After spending about a week using the new MacBook as my primary word processing device this awkwardness slowly disappeared, although switching from a 13-inch keyboard to a 12-inch keyboard never felt completely comfortable (this is the same issue I had with the Surface 3).

The addition of a slight curve to the keyboard’s keys makes it slightly easier to type more accurately. This allows you to either gently glide your fingers over the keyboard or press down hard on its keys like you’re using an ancient type writer or mechanical keyboard – it’s up to you.

In terms of other new features, the new MacBook’s battery life clocks in at an entire day (about 9 hours), thanks to its new tiered battery system, allowing additional batteries to be crammed inside its tiny chassis. The laptop’s screen resolution is an impressive 2,304 x 1,440 display, landing it firmly in Apple’s retina territory and surpassing even the screen resolution of the refreshed MacBook Air and retina MacBook Pro.

The future isn’t quite here yet

Patrick O'Rourke/Financial postDespite its issues, It's impossible to deny that Apple's new Macbook isn't one of the most impressive looking laptops ever released.

We’ve been here before though with Apple’s laptops. When the MacBook Air was originally released it was one of the most expensive ultra-portable notebooks on the market, came with few ports and wasn’t very powerful. Odds are history will repeat itself with Apple’s new MacBook as well. Even if you’re into purchasing the latest, greatest flashiest looking technology available, Apple’s new MacBook is difficult to recommend when the company’s top of the line 13-inch Macbook Air — which comes equipped with a 1.6GHz dual-core Intel Core i5 CPU, Intel HD graphics 6000, 4 GBs of memory and 256GBs of flash storage — is priced comparably to the new MacBook.

In the end, it’s likely that unless you’re an Apple fanatic, the company’s new MacBook  should not be your next laptop purchase. Right now it is largely just an extremely expensive, incredible looking, netbook.

Wait a few years until the price lowers and the device’s internal components get upgraded as well.

Apple’s new MacBook starts at $1,549 and is available in three colours: “space grey,” silver and gold.

Manufacturer: Apple Inc.

Price: Starts at $1,549

Release Date: May 2015

Score: 6/10

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